Their chopsticks, the player who was passing it may pick it up and put itīack on his or her chopstick, but a ten-second penalty will be assessed. The candy cane falls to the ground, and players cannot retrieve it with Players may touch the candy cane only with their chopstick. At a given signal, the player must turnĪnd pass the chopstick on to the next player who in turn passes it on down Holds his or her chopstick in front of him or her. (The cheap,ĭisposable wooden ones work fine.) Each team forms a line, and each player The first team to findĭivide players into two teams. Hand both teamsĬards hinting at the location of the first stocking. #2 is under something large" or "Stocking #4 might be enjoyingĪ good book."). Place a note giving a hint to the location of the next stocking (i.e. Hide stockings around room, house, or school. Number 1-6 stockings or socks of bothĬolors. Neighbor, etc.]." Each player must repeat all previous statements andįor this game you will need three pairs each of two different colors ofĬhristmas stockings or clean socks. Shopping, and I bought a _ for my _ [friend's name, relative, To increase difficulty, you might begin by saying, "I went Christmas One player begins by saying, "I went Christmas shopping, and I boughtĪ _." The next player repeats the original statement and addsĪnother item, saying, "I went Christmas shopping, and I bought a _Īnd a _." Each player must repeat all previous items in sequencesĪnd add an additional item. Each student who respondsĬorrectly asks a question of another student and sits down. Of calling on students to give the next word. As studentsīecome more familiar with songs, you can ask questions about the songs instead Each student who can correctly sing or say the next word in ![]() If the student respondsĬorrectly, he or she points to another student to continue, then sits down She must sing or say the next word in the song. When the music stops,Īll students must freeze in position. PlayĪ tape of music with which students are familiar. One chair from the circle after each round, until only one player remains.Īn ESL/EFL adaptation of this game eliminates the need for chairs. When music stops, each player tries to sit in aĬhair. When music starts, each player begins marchingĪround circle of chairs. One chair for each players, minus one chairĪrrange chairs in a circle facing outward. The student with the most cards in his or her hand wins. At the end of play, students count up their cards. Play continues for a predetermined length of time or until three consecutive students draw coal cards. If, however, a student draws a coal card, that student must return all of his or her word cards to the bag. If a student draws a word card and reads the word incorrectly, he or she simply returns the card to the stocking. If a student draws a word card and reads the word correctly, he or she keeps the card and places it in front of him or her. Students must reach into the stocking and pull out a card without looking. Have students sit in a circle and pass the stocking around the circle. ![]() ![]() (I use more coal cards for older students and fewer for younger children.) (Christmas die-cuts look nice, but index cards with words printed in Christmas colors work just as well.) On 5-10 cards, simply draw a lump of coal. Program 50 or more cards with familiar words - word families, sight words, thematic vocabulary, etc. This makes it easy to see at a glance who has - and hasn't - had a turn. At the end of the leader's time, he or she must choose another Rudolph.Īs a matter of practicality, ask those who have been Rudolph to leave their red noses on. Give each child a predetermined length of time to lead (30 seconds works well). Explain that just as Rudolph led Santa's sleigh, the class Rudolph will lead everyone in this seasonal variant of Follow the Leader. Give him or her a set of antlers to wear and color nose red with body paint or a sticker.
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